![]() Sacrifice grants the warlock a shield, which is the most powerful 'non-divine' shield in the game with a base hp of over 8,000 (level 80) and over 11,000 when improved with talents. Consume Shadows now reveals all stealthed units within 30 yards, allowing the detection of both Rogues and Druids. With new additions, the Voidwalker now has two main reasons to be used in PvP: Consume Shadows and Sacrifice. The Voidwalker has long been viewed as a poor PvP pet however since WOTLK the Warlock's survivability has gone down considerably forcing the Warlock to look to other sources to stay alive.Any class can easily kill it because of its frail defenses. The downside is a Warlock can only have one summoned at a time. Pets offer a wide range of offensive and support abilities to the Warlock. In these situations, open with Howl Of Terror ( Death Coil (warlock ability) if on cooldown) and follow it up immediately with Fear. When you're being attacked by someone with many interrupts (namely a Rogue) or being attacked very quickly (namely a Hunter with a cat pet) it can be difficult to cast Fear. If you have it, there should rarely be a time when you do not have it on (having an Imp out is one of those times, as it will die quickly). Make sure to remember Death Coil (only when the others are not a viable option), Seduction, and Howl of Terror (when facing multiple enemies). Our main defense, Fear, is easier to remove or be immune to than some others. Druids can use Roots and Travel Form to escape melee. Mages use crowd control tactics with Polymorph and also use eluding spells like Frost Nova or Blink. ![]() Priests have Power Word: Shield, absorbing damage. Every caster has a defense against melee attackers.Sacrificing your Voidwalker, if you have them out, can buy you some time to Fear / heal as well if there are no other options. First Aid has a 60 second cooldown, while Healthstones have a 2 minute cooldown, and potions can only be used once per battle, so it is possible to bandage multiple times in a long fight if you use it early. ![]() Obviously there are exceptions, but it is generally better to do first. If at all possible, hold off using your potion or Healthstone until you've bandaged. If you get jumped by someone and take heavy damage early, attempt Howl of Terror with a Fear follow-up or Seduce them and bandage yourself.Use Death Coil (warlock ability) only as a last resort when Howl of Terror is on cooldown. * Howl Of Terror is one of your best moves against all melee classes, and is also useful for interrupting a spellcaster. ![]() For pvp, especially arena, this skill is invaluable especially when confronted with melee classes. In addition, the teleport ability will allow the Warlock to teleport up hills, through walls, and around pillars. Once created, the Warlock can summon themselves instantly to the circle, even when under the influence of a snare or trap affect.
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